Fix a issue when test multi-round in simulation

This commit is contained in:
Lu Junjie
2024-11-10 22:24:09 +08:00
parent 361e57fc2b
commit c815ae416e
3 changed files with 38 additions and 59 deletions

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@@ -10,9 +10,9 @@ Some realworld experiment: [YouTube](https://youtu.be/LHvtbKmTwvE), [bilibili](h
## Introduction:
We propose **a learning-based planner for autonomous navigation in obstacle-dense environments** which intergrats (i) perception and mapping, (ii) front-end path searching, and (iii) back-end optimization of classical methods into a single network.
Considering the multi-modal nature of the navigation problem and to avoid local minima around initial values, our approach adopts a set of motion primitives as anchor to cover the searching space, and predicts the offsets and scores of primitives for further improvement (like the one-stage object detector YOLO).
**Learning-based Planner:** Considering the multi-modal nature of the navigation problem and to avoid local minima around initial values, our approach adopts a set of motion primitives as anchor to cover the searching space, and predicts the offsets and scores of primitives for further improvement (like the one-stage object detector YOLO).
Compared to giving expert demonstrations for imitation in imitation learning or exploring by trial-and-error in reinforcement learning, we directly back-propagate the numerical gradient (e.g. from ESDF) to the weights of neural network in the training process, which is realistic, accurate, and timely.
**Training Strategy:** Compared to giving expert demonstrations for imitation in imitation learning or exploring by trial-and-error in reinforcement learning, we directly back-propagate the numerical gradient (e.g. from ESDF) to the weights of neural network in the training process, which is realistic, accurate, and timely.
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