fix issue: depth occasionally has negative numbers

This commit is contained in:
TJU_Lu
2024-12-23 11:05:45 +08:00
parent 43cf7bea6d
commit 09e832c829
6 changed files with 48 additions and 45 deletions

View File

@@ -1,14 +1,14 @@
env:
seed: 1
scene_id: 4 # 0 wasteland, 1 japanese street, 4 emptyforest in SR standalone
num_envs: 16 # Important: same to batch size!
scene_id: 4 # 0 wasteland, 1 japanese street, 4 emptyforest in SR standalone
num_envs: 16 # Important: same to batch size!
num_threads: 16
dataset_path: "/run/yopo_sim/"
ply_path: "/run/yopo_sim/"
dataset_path: "/run/yopo_sim/" # path of training dataset
ply_path: "/run/yopo_sim/" # path of the point could of training data
unity:
spawn_trees: true
avg_tree_spacing: 4
avg_tree_spacing: 4 # average spacing between trees
# larger than the position to generate the drone to ensure the completeness of the point cloud in edge.
bounding_box: [80.0, 80.0, 11] # spawn objects within this bounding box
bounding_box_origin: [-10, 20, 2.5]